QUOTE (The Travis @ Nov 27 2005, 12:28 AM)
Also, didn't they invent a new graphics card just for the 360? Playing games on the 360 is like watching a movie. A movie about Batman beating up Hitler.
Current 360 graphics are of a similar quality to high-end gaming PCs. The graphics will also improve as programmers get better at using the 360 hardware, whereas PCs will improve over the next few years just by bringing out better hardware. Certainly, the 360 is the cheaper option here, but the point is that it's not really a leap ahead of the competition.
We might be nearing the point where game graphics are about as good as it is currently affordable to make with the budgets available. The 360 and the PS3 would probably be capable of rendering environments in a near-film realistic manner, but do programmers and designers have the time or resources available to let them do this? The hardware manufacturers will probably continue to one-up each other for a while to come yet, but the practicalities of game production mean that unless creation tools become a similar magnitude of improvement over the previous generation then we're just going to be seeing the same things with better resolution... Which is exactly what the 360 currently has.
This also calls forth the old argument about just how important graphics really are anyway. There are games out there that are astonishingly beautiful, but that doesn't actually make them play any better. It's definitely an advantage, I'm not denying that, but it's always down to the way the games play in the end. The brain fills in the gaps. I used to find the graphics on Tekken 3 quite impressive, but after playing Tekken Tag for a while I decided to go back to compare them and the resolution drop is massive. The important thing is that while playing it I didn't notice at all. Those bodies looked rounded to me because my mind filled in the gaps. To take your example, I could imagine Batman fighting Hitler in my head ten years ago and it would still have made a great game: better graphics don't mean that the game will be any better.
QUOTE (PsychWardMike @ Nov 27 2005, 03:36 AM)
I have small hands. I liked the PS2 controller.
I like the PS controllers and I've got quite big hands. The XBox S controller is... Alright, but not great. My loathing of the GameCube one is fairly well documented on these forums in other places.
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And franchises aren't necessarily a bad thing - franchises, while already being good and dandy, allow more money and thus more innovation.
You mean like the ever decreasing circles of the Jak & Daxter games? Or the de ja vu that is Banjo Kazooie, or perhaps the yearly update syndrome of EA sports games that Ubisoft seems keen to copy.
I wouldn't really call incremental releases as being supportive of innovation. Devil May Cry was a big jump in design for Capcom, but 2 and 3 only contain moderate changes: the biggest innovation has happened, now the franchise steps in to milk the formula (formula milk?).
I agree that franchises can be used to fund innovative projects, such as the Clover Studio, but this is the exception rather than the rule. I can't think of any other equivalent to Clover. The business model just doesn't support this kind of behaviour. If a company has two options, to repeat the same formula using existing resources and make a very good profit from fans or to spend money making something new from scratch without a guarantee of sales at the end of it, guess which one they choose?
The trouble is that platforms like the 360 and the PS3 are just going to make this worse. Companies are always going to play it safe when production budgets spiral so far into the stratosphere that every game could break the studio. The constant demand for more detail means that smaller games just won't be able to match up unless they try something incredibly new visually, which the current selection of game players have pretty consistently refused to buy in any significant quantities.
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And to Travis, how could you compare? The Revolution and PS3 aren't out and they're pretty sure to be better. By a lot.
I presume that you were deliberately contradicting yourself. Personally I am absolutely sure that the PS3 will trigger spontaneous evolution of players into a higher form of life, existing on a plane of pure energy.
That said, with the extra six months of preparation time (which is a long time in hardware) it's probable that the PS3 will have a slightly better chipset, but frankly who really cares? It'll still have the same people making games for it, and those are the most important component, not the silicon inside the box.*
If you want innovation then the Revolution is currently the only platform that can really promise something new, everything else is just the same as before with nicer graphics and a similar mix of good, bad, and tediously average games.
*May not make complete sense when viewed outside of rant.