QUOTE (PsychWardMike @ Sep 15 2004, 03:28 AM)
Okay let's face it - the XBox is the N64 of the next gen systems. All party. Problem is - the XBox has absolutely none of the charm of the good ol' N64.
Like to justify that statement Mike?
Here's my rebuttals in advance to rubbish your statement.
1: N64 was obsolete on it's release by virtue of it's use of the cartridge medium. Xbox on the other hand is the
most advanced console of this generation in terms of hardware. Inbuilt HD, broadband compatible out of the box, 4 controller ports, DVD playback, and with the most processing grunt of any of the 3 current consoles. Compare cross-platform releases, and the Xbox version always looks the best. To be fair, N64 did introduce the wonders of analogue control. You can't fault Nintendo's hardware designs - it's their fundamental design decisions and follow-up marketing strategies that all-too-often suck.
2: N64 had a huge problem with Nintendo's over-restrictive licencing strategy, ensuring a slim software catalogue that was disproportionately filled with 'cutesy' games from Nintendo's own stable (many of which were actually excellant, but put off the casual buyer with primary colour graphics), thus courting the (incorrect) idea which is still held widely today that 'Nintendo is for kids'. Xbox on the other hand is very open to 3rd party developers, and MS have deliberately targeted a more mature audience.
3: N64 was a clear loser in it's generation. Bearing in mind that it's competition were Saturn & Dreamcast (which I think we can agree Sega shot themselves in the foot with, despite them being an excellant and capable machines) and PSOne, both the N64 and DC struggled to even scratch Sony's paint. Xbox on the other hand is in clear second place behind Sony, and is still going from strength to strength while PS2 is really showing it's age now. Nintendo once again are struggling to match the marketing know-how of Sony and MS, despite having a great machine in the GC, and some stellar IP.
4: Charm of the N64? The case design was like something out of Buck Rogers! I mean admittedly, the Xbox is a butt-ugly brick, but at least it doesn't look like something that came out of an Airfix box. The N64 controllers were a double edged sword - on the one hand with a sweet analogue stick, on the other, that ludicrous three-pronged design made the D-pad all but useless if a game used the stick. MS made a big boo-boo on the original controller design, but they've repeatedly proved themselves to be customer-focussed, this time by taking on board the criticisms, and releasing the S-controller, which I can tell you, after many many many hours of use is as comfortable as any other pad to use. Sure, the black and white buttons are a bit stupid, but every controller seems to have a stupid point (PS2's horribly spongey sticks, Gamecubes cramp-inducing Z-button, DC's flimsy stick, bulky VMU slot and soggy triggers, N64's 'trident'). MS's committment to the customer has been second to none - another example is the free stuff they gave to early adopters when they announced the first price drop shortly after release. I remember when Sega did that me with the DC, and it pissed me off no end.
You really have a chip on your shoulder about the Xbox, but the reality is that it's a good machine, with an excellant software lineup and company support behind it that actually seems to have customer interests at heart.
Maybe it's the lack of traditional Jap-style RPGs on it that makes you feel like Microsoft hate you. Or maybe they just read this forum.